01what it is

FoleyDock is the tool I wanted between Explorer and a DAW. Most game SFX work starts as a pile of almost-right sounds. You listen, trim the useful bit, maybe stack a few layers, and export before the idea cools off.
I do not think the interesting part is that it can do everything. It cannot, and that is kind of the point. The browser, waveform, and export path stay close because those are the parts I kept reaching for.



